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Grow your developer ecosystem and promote your platform
Drive innovation, collaboration, and retention within your organization
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Blog
Insights into hackathon planning and participation
Customer stories
Inspiration from peers and other industry leaders
Planning guides
Best practices for planning online and in-person hackathons
Webinars & events
Upcoming events and on-demand recordings
Help desk
Common questions and support documentation
The Trees speak for you
Seamlessly connecting RealityHack onsite and remote attendees by using a magic mirror that lets the real world talk to the VR world.
A futuristic metaverse that explores how people may gather to solve problems together today and the future in Social VR.
Blog post to help future MIT Hackathon participants. It evaluates the ShapesXR App for Quest and the ShapesXR Unity Plugin for use at XR Hackathons as a prototyping and scene building tool.
A way to connect Unity and Web apps through WebRTC
Metaverse where future hackathons will be hosted!
Test Post showing everything working
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